<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0">
<channel>
<title>elfuego's CGPortoflio Gallery</title>
<link>http://elfuego.cgsociety.org/gallery/</link>
<description>elfuego's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Fire at will!</title>
	<link>http://elfuego.cgsociety.org/gallery/381010</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/133849/133849_1152822399_small.jpg"><br><br>This is a conceptual level design for Lethal Agents HL2 Mod where I'm currently 'working' as a concept artist. <br />
More info can be found at www.lethalagents.com<br />
It was done in 2 days /w photoshop. C&amp;C are always welcome.<br />
<br />
Cheers! - Arto<br />
]]>
	</description>
	<pubDate>Thu, 13 Jul 2006 20:26:42 +0000</pubDate>
	</item>
	<item>
	<title>Patrol</title>
	<link>http://elfuego.cgsociety.org/gallery/313082</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/133849/133849_1138230967_small.jpg"><br><br>This is a work made in about 8 hours during 2 days.<br />
I wanted to practice &quot;dirty/used aesthetics&quot;. It turned out to be more fun than I espected so its war pics from now on, I promise <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
I used Painter and photoshop side-by-side 'cause it's easier to do some things (transforming and masking) in photoshop and actual painting is easiest with Painters brushes. Detail isn't that high cause I think that backround is better when it's quite loose.<br />
Hope you like it and please crit (make me suffer) ;D<br />
]]>
	</description>
	<pubDate>Wed, 25 Jan 2006 23:16:10 +0000</pubDate>
	</item>
</channel>
</rss>
